A physics-driven space hauling simulation. Ship mass, cargo weight, fuel, and thrust all matter. Heavier loads affect acceleration and handling, forcing real tradeoffs between cargo capacity, upgrades, and piloting skill in zero gravity.



Rotate: Q/E
Strafe: A/D
Accel/Decel: W/S
Salvaging Laser: Space



Salvaging Wrecks provides the player scrap metal Scrap metal,

which is a currency to trade in for upgrades, and repairs that your spaceship needs. The only resource in the game.

...Scrapyard, upgrades, scrap parts. 




upgrades-spaceship



Story

A space game where humans have split into 2 factions; one living on earth and one terraformed mars and lives there. They had a war going on for a thousand years or so which peaked in a massive final battle with an insane amount of ships and they almost wiped out humanity during that final battle. No one won, now earth is destroyed, mars is destroyed, all that's left is a couple thousand humans and and absurd amount of debris and ship wrecks floating around in space from this final battle. Your task is to salvage those wrecks to repurpose and recycle to build up humanity again type scenario.


Special thanks to LeoscaveSoul

Updated 1 day ago
Published 3 days ago
StatusPrototype
PlatformsHTML5
AuthorsMcCyberroy, ChampionX1001, Nocchio, bartolomeuswk
GenreSimulation
Made withGodot

Comments

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(1 edit)

How do I dock with the space station?
(add that to the game description)
I tried landing on the + mark, but just "bonked" into the station.

I also tried docking in the underside port on the left side of the station, but again just "bonked" it, even though I lined it up.

I couldn't figure out how to dock back with the space station